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Engineer |
Piercing Melee Attack, Unarmored
Engineers aren't fierce fighters or great magicians, but they are master architects and builders, able to support their allies by quickly constructing barricades, towers, and other structures. All of the Engineer's abilities are geared towards improving and supporting his creations.
Although the Engineer is an available hero choice for both the assassins and the bodyguards, he is usually only chosen for the assassins, where he can set up defensive buildings and wait for the VIP and his bodyguards to approach. As a bodyguard, the engineer can still be helpful, but his job is much more difficult, because the VIP needs to advance rather than merely defend. He can still set up towers and moon wells in mid-battle, however, and he can barricade narrow passageways to cut off pursuit. Constructing moon wells just behind the battle lines can be a great help in large battles, allowing your allies to fight longer before they fall.
All Engineer buildings are destroyed after each round.
Not that the Engineer will not automatically attack nearby enemies. This is to ensure that the auto-casting of Repair works correctly even when enemies are nearby, and to make it harder for enemies to lure you away from the cover of your towers. You can still attack enemies if you target them manually.
Level 1 Stats:
Strength: 16 Agility: 10 Intelligence*: 17 Health: 500 Mana: 270 Armor: 1 Damage: 19-23 Cooldown: 3.1 sec (before agility speed bonus) Range: Melee Move Speed: 190 *Primary Attribute
At Level Up:
+2.3 Strength
+1.2 Agility
+2.3 Intelligence
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Repair Restores hit points to damaged buildings. |
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Repair Information
Repair will automatically recast until the targeted building is at full health.It will take the same amount of mana to heal a building regardless of how many skill points you put into Repair, but you will be able to repair the building faster with a higher-level Repair skill.
Two engineers cannot repair the same structure at the same time.
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Lumber Increases the resources available to the Engineer for constructing buildings. |
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Lumber Information
Lumber allows Engineers to construct more buildings each round. All Engineers get 15 wood per round by default, but the Lumber skill increases the amount of wood available for constructing buildings.You cannot trade wood to other players. If you could, then one Engineer on a team could put all his skill points into lumber and give it to another Engineer on the same team who puts all his points into upgrades, and this would be both unbalanced and against the intent of the Engineer hero. If this bothers you, you can think of the Lumber skill as making the Engineer more efficient at conserving materials rather than giving him more materials to use.
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Honed Weapons Increases the damage inflicted by the Engineer's towers, and increases mana and mana regeneration of buildings which use mana. |
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Honed Weapons Information
The Honed Weapons skill allows an Engineer to construct more deadly towers. The amount of damage increase varies from tower to tower.Honed Weapons have no effect on non-attacking buildings, such as barricades and scout towers. They also have no effect on the damage of the Frost Nova spell cast by the Frost Spire tower, although they do improve the tower's normal attack, and provide the tower with more mana for casting Frost Nova.
Honed Weapons may be very useful if you are using a lot of Moon Wells, even if you have no attacking buildings, because it will allow the Moon Wells to generate and store more mana.
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Fortification Makes the Engineer's buildings harder to destroy. |
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Fortification Information
Fortification gives the Engineer's buildings more hit points and armor, making them more difficult to destroy. This is most useful for Engineers who build lots of barricades to block enemy passage, as the barricades will delay the enemy longer if they are more difficult to destroy.
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Salvage Allows the Engineer to recover lumber from his own destroyed buildings. |
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Salvage Information
Salvage allows an Engineer to rebuild his own structures after they're destroyed by slowly refunding the cost of the building. It will not allow you to have more buildings at one time than you could otherwise, but it will allow you to replace buildings after they're gone.If you choose to invest in Salvage, consider placing your first buildings in locations where the enemy team is likely to destroy them early during the round. This will give you more time to recover the lumber and place buildings in a new location where they will trouble your enemies a second time.
The Engineer's primary job is to construct buildings. Engineers have 15 wood available to them at the start of each round (plus whatever they get from their Lumber skill) with which to do this. There is no way to get more wood during a round, but wood is restored at the start of each new round. All existing buildings are destroyed when a round ends.
All structures have 100 hit points, plus bonuses from Fortification.
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Barricade 2 Wood
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Scout Tower 3 Wood
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Moon Well 4 Wood
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Arrow Tower 5 Wood
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Cannon Tower 5 Wood
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Arcane
Tower 5 Wood
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Frost Spire 8 Wood
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